worldbuilding, unnecessary?
Nov. 8th, 2007 07:24 pmY'know, if you make a blanket statement about writing which lumps everything under a few poorly executed examples, you're likely to irritate a bunch of writers. Heh.
I get that his reaction is most likely to the kind of thing that would make your novel read like a D&D manual, but calling worldbuilding in general dull, numbing, and unnecessary? What sort of writer does absolutely no worldbuilding? (Well, yes, I'm sure there are books that take place in a complete fog, but really.) For me, it's like character design and that incessant internal narrator; there's no freakin' OFF switch!!
The problem is not in worldbuilding - which is unavoidable - but in poor writing and infodumping.
I get that his reaction is most likely to the kind of thing that would make your novel read like a D&D manual, but calling worldbuilding in general dull, numbing, and unnecessary? What sort of writer does absolutely no worldbuilding? (Well, yes, I'm sure there are books that take place in a complete fog, but really.) For me, it's like character design and that incessant internal narrator; there's no freakin' OFF switch!!
The problem is not in worldbuilding - which is unavoidable - but in poor writing and infodumping.
no subject
Date: 2007-11-09 07:15 am (UTC)So as a philosopher and a writer, I look at his argument like this: *head tilted a little, eyebrows raised* Hm.
no subject
Date: 2007-11-09 06:32 pm (UTC)It's not just in SF/F, either; as some of the people who posted in that second entry pointed out, *all* fiction requres worldbuilding, even if it's usually invisible worldbuilding. (kinda makes me want to tell him to get his head out of his ass.)